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Nintendo Co., Ltd. (NTDOF)

OTC Markets OTCPK - OTC Markets OTCPK Delayed price. Currency in USD
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55.53+0.00 (+0.01%)
At close: 04:00PM EDT
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Trade prices are not sourced from all markets
Previous close55.53
Bid54.00 x 45900
Ask57.05 x 40000
Day's range54.70 - 54.70
52-week range39.61 - 61.33
Avg. volume3,595
Market cap64.65B
Beta (5Y monthly)0.29
PE ratio (TTM)20.72
EPS (TTM)2.68
Earnings date02 Aug 2024
Forward dividend & yield1.22 (2.19%)
Ex-dividend date28 Mar 2024
1y target estN/A
  • Yahoo Finance

    Games industry ‘poised for upswing’ after stinging declines: Former Nintendo of America president

    Former Nintendo of America president Reggie Fils-Aimé says the game industry is heading for an uptick after declines following the pandemic.

  • Yahoo Finance Video

    Fmr. Nintendo exec talks game industry 'poised for an upswing'

    The video game industry is reaching outside of its comfort zone as audiences are seeing exposure to more video game adaptations, TV series, M&A activity between studios, and even partnerships with popular streaming services. "The overall entertainment industry is large, it's a significant part of the global economy. And gaming is the biggest part of that — it's a $200 billion business today. It's bigger than streaming, bigger than the movie box office. Across the globe, 3 billion people play video games," former Nintendo (NTDOY) of America President and COO Reggie Fils-Aimé explains to Josh Lipton on Asking for a Trend. An industry veteran, Fils-Aimé held the positions of Nintendo of America president and COO from 2006 to 2019. He believes the gaming industry is "poised for an upswing" following post-pandemic contractions from game studios and consumers. Fils-Aimé weighs in on rising trends in gaming, including VR and AR headsets (virtual reality and augmented reality) — namely Apple's (AAPL) costly Vision Pro — and cloud gaming technology. Cloud gaming is "just going to be another way that consumers can get access to games in the end, this is an industry that is driven by content," Fils-Aimé says, underlining the fact that it will "always come down to the games" no matter the platform or hardware behind it. For more expert insight and the latest market action, click here to watch this full episode of Asking for a Trend. This post was written by Luke Carberry Mogan.

  • Bloomberg

    ‘Minecraft’ Hunts Revenue Beyond Gamers as Industry Growth Slows

    (Bloomberg) -- The studio behind one of the world’s best-selling video games is seeking new revenue streams beyond gamers as growth in the sector slows.Most Read from BloombergSaudis Warned G-7 Over Russia Seizures With Debt Sale ThreatMicrosoft Orders China Staff to Use iPhones for Work and Drop AndroidHurricane Beryl Makes a Mockery of Texas Climate DeniersStocks Hold Near Peak as Powell Sticks to Script: Markets WrapBiden’s Biggest Donors Left Powerless to Sway Him to End BidMinecraft maker M