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Valve's flagship Half-Life VR game will land in March of 2020

Greg Kumparak

As expected, Valve just dropped some details about Half-Life: Alyx, the flagship VR game it teased earlier this week.

Here's what we know so far:

  • It's scheduled for release in March of 2020.
  • Players will take on the role of Alyx, wearing a pair of "gravity gloves" that allow you to grab things otherwise out of reach.
  • It'll take place sometime between Half-Life and Half-Life 2. Alas, for anyone hoping for something that takes place after the events set in motion in Half-Life 2: Episode 2 12 years ago, it sounds like this ain't it. With that said, they told The Verge in an interview that players should play through Episode 2 first... so Valve might have surprises in store there.
  • It's built on the Source 2 engine, and will work on "all SteamVR compatible VR systems" — so HTC Vive, Oculus Rift, Oculus Quest when hooked to a PC, Windows Mixed Reality headset, or Valve's own Index VR headset.
  • It's built to be played whether you want to move around your room, stand in one place or sit in a chair.
  • It'll cost $60, but be free for anyone who owns Valve's Index VR headset. Index owners will also get alternate in-game gun skins, and "Alyx-themed content" in Counter-Strike: Global Offensive.

Valve also posted a trailer, showing everything from headcrabs to the Citadel from Alyx's first-person VR perspective... plus a special little cameo if you stick around to the end. Check it out here: